Unity SDK

This guide will walk you through the necessary steps to get started with SendingNetwork requests using the SDK.

Prerequisites

Before you begin, please ensure that you have the following prerequisites:

Installation

To install the SDK, you can use either NuGet package manage:

dotnet add package SDN.Sdk

Use the SDK in your app

1. Create

Use SDNClientFactory to create an instance of SDNClient.

var factory = new SDNClientFactory();
ISDNClient client = factory.Create();

2.Login

Currently, SDNClient supports only wallet account login.

3. Start listening for incoming events

To listen for the incoming room events you need to subscribe to OnSDNRoomEventsReceived.

4. Call API functions

Examples

For a complete example, refer to Sample.cs. You can also clone this repository and run SDN.Sdk.Sample.Console.

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